10#include "TObjString.h"
21 IceRecoBase(
const char* name=
"IceRecoBase",
const char* title=
"Base class for IceCube reconstruction tasks");
23 virtual void Exec(Option_t* opt);
38 void UseTracks(TString classname,Int_t n=-1);
Handling of IceCube event data.
void SetSingleHit(Int_t ndoms, TString s, Int_t ndoms1=0)
void SetScatteringLength(Float_t lambda, TString s)
IceRecoBase(const char *name="IceRecoBase", const char *title="Base class for IceCube reconstruction tasks")
void SetSLChitUsage(Int_t flag, TString s)
void SetCleaned(Int_t flag, TString s)
void SetAbsorptionLength(Float_t lambda, TString s)
void SetVgroupUsage(Int_t flag, TString s)
virtual void Exec(Option_t *opt)
void SetCharge(Float_t charge)
void SetMinAmods(Int_t nmin, TString s)
void UseTracks(TString classname, Int_t n=-1)
void SetMinMod(Int_t nmin, TString s)
void SetMaxMod(Int_t nmax, TString s)
void SetMaxHits(Int_t nmax, TString s)
void SetMinAhits(Int_t nmin, TString s)
virtual void FlipTrack(NcTrack *t) const
void SetFlipAngles(Float_t thetatrk, Float_t thetahits)
void SetTrackName(TString s)
void SetTimeJitter(Float_t sigma, TString s)
Signal (Hit) handling of a generic device.
Handling of the attributes of a reconstructed particle track.